Mobile Application Development
Unit 1: Android Basics
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Introduction to Android
- Overview: Why develop apps for Android?
- Flavors of Android OS
- Challenges:
- Backward compatibility
- Performance considerations
- Offline capability
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Creating Your First Android App
- Overview of the development process
- Tools: Java, Android Studio
- Project layout in Android Studio
- SDKs, AVD (Android Virtual Device) Monitor, Logcat
- Android manifest file
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App Architecture
- Activities: Java code, layout XML, manifest registration
- Layouts and Views:
- Layout Editor and XML
- UI elements
- Resources and IDs
- Getting user input and modifying UI elements programmatically
- Scrolling Views:
- ScrollView, ListView, RecyclerView
- Layout managers and ViewHolders
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Learning Resources
- Android SDK samples
- Developer resources: blogs, GitHub, Stack Overflow
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Activities and Intents
- Activity lifecycle and navigation
- Explicit vs. Implicit intents
- Passing data between activities
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Debugging and Compatibility
- Debugging tools
- Testing apps
- Using support libraries
Unit 2: Android User Interface
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User Input Controls
- Input methods, keyboards, buttons, dialogs, pickers
- Spinners, checkboxes, radio buttons
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Menus
- Options, contextual, and popup menus
- Adding and handling menu clicks
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Screen Navigation
- Action bar, settings menu, navigation drawer
- Best practices
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Themes and Styles
- Best practices and performance benefits
- Using drawables and nine-patches
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Material Design
- Guidelines and implementation
- Compatibility with older Android versions
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Responsive Design
- Screen sizes, orientations, and adaptive layouts
- Screen density and scalable images
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Accessibility and Localization
- Accessibility considerations and guidelines
- Localization support for different languages
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UI Testing
- Automated testing with Espresso and UI Automator
Unit 3: Background Tasks and Data Storage
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Background Tasks
- Synchronous vs. asynchronous tasks
- Creating and managing background tasks (AsyncTask, AsyncTaskLoader)
- Broadcast Receivers and Services
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Connecting to the Internet
- Permissions, URIs, JSON parsing
- Sending and receiving data
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Notifications
- Design guidelines and implementation
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Data Storage
- Internal vs. external storage
- Shared Preferences, SQLite Databases
- Storing data on the web and using Firebase
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Content Providers and Resolvers
- Implementation and use
- Best practices for accessing and sharing data
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Using Loaders
- Loading data asynchronously
- CursorLoader with ContentProviders
Unit 4: iOS Development Fundamentals
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Overview of iOS
- MAC OS and Xcode basics
- iPhone architecture
- Cocoa Touch Classes and MVC Framework
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iPhone Application Development
- Auto Layout and View Controllers:
- Single View, Master-Detail, Navigation
- Memory management and application delegation
- Handling user input and UI elements:
- Labels, Buttons, Text Fields, Sliders, Switches, and more
- Features:
- Push notifications, QR Code Scanner, Audio/Video integration
- TableView, CollectionView, MapView
- Gestures, Image Picker
- Auto Layout and View Controllers:
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